Rules: Control an Alien, a Predator, and a human. This isn't a game where you just pick one. Your are in the shoes of all three.
You cannot kill off another member's creatures, but you can let your own die from another member's attack. This allows you to experiment with the type of Alien, Human, or Predator you like the most. Ex. You want a human-born Alien with a smooth head, but you get tired of it, so you let yours die and create a new one, like a Runner Alien (Alien 3) with a ridged head (like the ones seen in Aliens and AVP-R), which you get by making your facehugger grab a dog or ox in a rough environment such as Fiorina 161 or LV426.
Remember, the Alien takes on the qualities of the host it is born from, so one born from a type of dog or jungle cat would be able to run very fast and be alot more vicious than one born from a human, or one born from a muscular type of animal like an ox would be extremely strong, but not as fast as a human. One born out of a bird might be able to jump a long distance, and one from a bat would have wings and be able to fly.
The environment in which the host spends most of it's time with the Alien inside also effects the appearance. In a very smooth and controled environment such as the interior of a spaceship or pyramid with it's own heat, it will have a smooth head and more fingers, but in a rough, very dynamic place like LV-426 or a city on Earth, it will have the rough head and fewer fingers in order to camoflouge itself better, amongst trees, ferns, Alien nests, and you'll be going in an out of buildings alot as well.
Predaliens and queens are extremely rare. Don't play either of them very often.
Give each of your three creatures a unique characteristic to identify it by, such as a scar along the arm or a jagged tail spike, and give them names that fit these characteristics. Example: Predator's helmet has a chunk missing off the top left corner. Name: Broken Mask
As an Alien, you must always start as a facehugger and grab whatever animal your'e looking to get.
And last but not least: Be creative in one aspect or another, whether it be creature design, weapons, defining characteristics, or anything else.
Also, since Aliens are so dynamic, be sure that the list for your Alien is as follows:
Alien-
Class: (Here you put what kind of Alien it is, such as a runner or Flying, the type name is whatever it burst out of, such as Human, or Bull. On the right side of the slash, put the Alien's actual position in the nest, be it soldier or queen.)
Appearance: (Here you put whatever characteristics define the basic look of your Alien. See below)
Defining Characteristic: (This is the Atribute that dictates the name of your Alien, as well as your Predator.)
Origin: (This explains what your facehugger will nab whatever creature grants it the qualities and appearance it has, as well as where the host spends most of it's incubation. You tell the story about the facehugger later, but this helps.)
My profile:
Alien-
Name: Bloodtail
Class: Runner/soldier
Appearance: Rigded head, no spike-like objects on back, three fingers per hand
Defining Characteristic: small scar along tail.
Origin: Facehugger grabbed a dog on LV-426
Predator-
Name: Melted Tusk
Occupation: Loner
Defining characteristic- Upper right mandible partially melted off from a previous encounter with Aliens.
Weapons: Wristblades, Plasmacaster, Spear, Whip, Shruiken, Wrist Computer, Lazer-Trip Mines, Camoflouge, Various vision-tech, med-kit
Human-
Name: Jack
Occupation: Soldier
Weapons: Pulse-Rifle Combo, which includes Machine Gun, Flamethrower, and Grenade Launcher all in one.
Signature line: "Almost makes me nostalgic for (insert location here)."
An Alien Archive will be set up soon for whenever someone comes up with a new type of Alien. Please take note that all Aliens must have the basic appearance of the ones from the Alien Quadrilogy/AVP series, meaning with the color, inner jaw, tail, and the works. The creatures they are born from don't effect the apperance so drastically that one looks like a Little Green Men style guy like the ones seen in SIGNS. They must all have the head shape and over-all look of the ones from these movies, but the skeletal and muscular structures can be tweaked to look a little different.
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